AI Insights · Timothy · October 2024
Top 5 Dynamic Games on Android in Norway, Q3 2024
Explore the performance trends of the top 5 dynamic games on Android in Norway during Q3 2024, with insights on downloads, revenue, and active user metrics.
In the third quarter of 2024, the top five dynamic games on the Android platform in Norway showcased varying trends in downloads, revenue, and active users. According to data from Sensor Tower, these games have demonstrated significant engagement in the Norwegian market.
Roblox experienced fluctuations in revenue, peaking at around $26K in mid-August and closing the quarter with approximately $18K. Downloads saw a gradual decrease from 1.7K in late July to 1.1K by the end of September. Meanwhile, weekly active users showed a decline from 191.9K at the end of July to 155K by the end of September.
EA SPORTS FC™ Mobile Soccer had a relatively stable revenue with minor ups and downs, starting at $3K in early July and ending at about $2.7K in late September. Downloads saw a notable peak of 842 in late July, before settling at 624 by the end of the quarter. Active users remained consistent, fluctuating slightly around 9K throughout the period.
Gossip Harbor: Merge & Story displayed a strong revenue increase, reaching a high of $12.5K in mid-September. Downloads peaked at 916 in mid-August before declining to 474 by September's end. The game's active users showed a growth trend, increasing from 5.2K in early July to 7.3K by the quarter's close.
Pokémon GO maintained a robust presence with a significant revenue spike in early July, reaching $75.6K, before settling at $26K by the end of September. Downloads remained relatively stable, with minor fluctuations, ending at 469. Active users increased from 39.7K in early July to a peak of 47.9K in mid-August, before ending the quarter at 42.9K.
Finally, Evony: The King's Return showed a steady revenue stream, starting at $6.1K and closing at $4.6K. Downloads peaked at 620 in late July and then stabilized around 515 by the end of September. Active users remained fairly consistent, with slight increases and decreases throughout the quarter, ending at 1.9K.
For more detailed insights and data, visit Sensor Tower.